Ghost In The Shell 2: Innocence | ||||
Mamoru Oshii Akio Ôtsuka, Atsuko Tanaka, Kôichi Yamadera, Tamio Ôki, Yutaka Nakano, Naoto Takenaka 2004 |
For all of the sophistication and complexity of its influential predecessor, "Ghost in the Shell 2: Innocence," writer/director Mamoru Oshii's sequel to his futuristic, animated cyber-thriller "Ghost in the Shell," is a clearer, less abstruse, more impressive movie. It's certainly more beautiful and articulated in terms of its design, art direction and blend of 2-D and 3-D animation, while its philosophical inquiry into the nature of consciousness is equal parts perplexing and exhilarating. "Ghost in the Shell 2: Innocence" imagines the year 2032, when the difference between human and machine has become increasingly unclear. There are normal human beings, cyborgs that house human consciousness within a mechanical body, and dolls, which are robots that look human but possess no trace of humanity. After a female robot built for sexual pleasure kills her owner, cyborg detective Bateau (voice of Akio Ôtsuka) is assigned to the case. Bateau is a member of the anti-terrorist unit Section 9, which is mandated to look into crimes of this nature. His body may be artificial, but his brain retains elements of his human consciousness and that of his late partner, a woman known as the Major. With his current partner in tow, Bateau uncovers a scheme to manipulate the nature of synthetic life a conspiracy that may stretch from Yakuza gangs to corporate boardrooms and government agencies. | |||
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